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0
votes
Fixed

ScreenOverlay image effect is not rotated with orientation change (WP8)

Camera

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Jul 17, 2013

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Version/s: 4.2.0f3

WP8 uses custom projection matrix quackery to handle orientation changes (since no way to do that sanely in OS/API). Apparently Scr... Read more

0
votes
Postponed

Using Alt Tab from a standalone build will cause the buttons to remain p...

Input

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Jul 17, 2013

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Version/s: 4.2.0f1

Steps to reproduce : - download the project attached - in the folder find Build.exe - press play and hold W - press Alt Tab - go ba... Read more

0
votes
Fixed

Web Player installers does not work on IE11 64 bit

Installer

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Jul 16, 2013

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Version/s:

When trying to install Unity Web player on a Windows8.1 machine, our installers does not install the ActiveX plugin for IE11. relat... Read more

0
votes
Fixed
0
votes
Fixed

[ImageFx/MRT] SetTargetBuffers seems to work only with forward path cameras

Image Effects

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Jul 15, 2013

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Version/s: 4.2.0f3

1 Open attached project 2 Open scene SetTargetBuffers 3 Press Play 4 Look at Game view - picture is normal 5 Press Play to stop 6 To... Read more

0
votes
Won't Fix

Renderer inspector sometimes shows material UIs in different order than ...

Inspector Framework

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Jul 14, 2013

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Version/s: 4.2.0f2

When assigning multiple materials to a renderer, the order they appear is different in the inspector than the material entries. Rep... Read more

0
votes
Fixed

AnimationSet.ReplaceClip causes code to be silently aborted

Animation

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Jul 13, 2013

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Version/s: 4.3.0a1

Steps to reproduce : - import the attached project - open lipsync.unity - look in NewBehaviourScript.cs, lines 38-40 - observe that... Read more

0
votes
Fixed

Gfx command not handled when using Syphon (4.2 regression)

Graphics - General

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Jul 13, 2013

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Version/s: 4.3.0a1

Steps to reproduce : - import the project attached - open the scene SyphonServerAndClient - press play and notice and Unity will cr... Read more

0
votes
Won't Fix

Support Blender's mesh mask

Assets Management

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Jul 13, 2013

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Version/s: 4.3.0a1

Steps to reproduce : - open the .blend file from the attached project in Blender - select the Blender-blendshapes-testMesh node in ... Read more

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