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[wp8] Wack fails with FormatMessageA is not allowed in assembly UnityPla...
Submitting a WP8 app to the Win Store will fail with "FormatMessageA is not allowed in assembly UnityPlayer.dll" The same error is t... Read more
[Sprite Editor] Sprite is trimmed when Shift + T is pressed while enteri...
To reproduce:1. Open attached project2. Select any sprite with multiple sprite mode3. Open sprite editor4. Select sprite5. Click on ... Read more
The download assistant thinks 2TB+ free space is not enough for installing
The new download assistant doesn't work if you offer 2TB+ free space, thinking that there is not enough space Read more
FirstPersonController movement doesn't work, script throws not valid loc...
1. Create any project2. Add Standard Assets Utility, Characters3. Add prefab FPSController4. Play the scene5. You are going to get e... Read more
[EditorApplication]EditorApplication.playmodeStateChanged raised with no...
To reproduce this issue: 1. Open the attached project2. Add 'Test' script on the 'MainCamera'3. 'Test' script logs in the console wh... Read more
Ambient is too bright when opening a scene for the first time on standalone
Steps to repro:1. Open the attached project (NewTest.zip)2. Bake the lightmap (do not change settings)3. Build it (tested on windows... Read more
[Installer] The documentation is always installed
Separating the documentation as a component would allow users not to install it Read more
[Installer]Clicking the title of each component toggles it
The download assistant toggles each component when you click it's name. Instead, the component should only be toggled by the checkbox. Read more
[Mecanim] Interruption Source does not respect "atomic" setting when upg...
Steps to reproduce:1. Create a new animation controller in 4.x2. Create a transition and set the 'atomic' property to false3. Import... Read more
[UI] "OnPointerEnter" event fires extra times when right clicking or mid...
To reproduce this issue: 1. Open the attached project2. Open 'Scene'3. It has a button and a script which calls 'OnPointerEnter' eve... Read more
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