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0
votes
Fixed

[VFXG] The input fields have overflowed their container due changing lab...

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Apr 24, 2024

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Version/s: 6000.0.0b16

Steps to reproduce: 1. Create Random Selector Weighted node 2. Select it 3. In the Inspector, click Clamp Weight 4. Click Clamp Weig... Read more

0
votes
By Design

Files are not included in the “Assembly-CSharp.csproj” file when they ar...

Scripting

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b8, 2023.1.0a10

Steps to reproduce:1. Open the user’s project2. Notice the “IComponentEditor.cs” script at Assets → Physics → Editor3. Open the proj... Read more

0
votes
Fixed

[UnityEditor][InputEvent] Incorrect mouse position on Windows when using...

Package: Input System

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Sep 02, 2020

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Version/s: 10.0.0-preview.27

[Update: this bug was first found on HDRP / Compositor, but it is a general issue with the mouse position when multiple editor windo... Read more

0
votes
By Design

[WindowsMR][Remoting] - Remoting from a standalone app fails to load the...

Package: WindowsMR

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May 13, 2019

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Version/s: 1.0.11

Remoting from a standalone app is failing because the perception remoting dll is failing to load Repro Steps:1. Come ask us for the ... Read more

0
votes
Fixed

[LightProbes] With continuous baking enabled and baked light, light prob...

Global Illumination

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Mar 05, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more

0
votes
Fixed

Built-in templates thumbnails are missing in 2021.3

Templates

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Apr 12, 2022

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Version/s: 2021.3.0f1, 2021.3.1f1

Steps to reproduce:1. Open Unity Hub2. Try to create a new project with 2D, 3D or 2D URP templates Expected result: Templates displa... Read more

0
votes
Fixed

Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don'...

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Apr 18, 2024

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Version/s: 2023.2.18f1, 6000.0.0b16

Steps to reproduce: Open any HDRP Project Navigate to Project Settings > HDRP Global Settings/Graphics (Depending on Stream) to o... Read more

0
votes
Duplicate

[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...

AI

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Jan 02, 2017

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Version/s: 5.6.0b1

To reproduce:1. Open attached project "NavMeshAreaBug.zip"2. Open "TestScene" scene.3. Find "GameObject" and "GameObject (1)" in Sce... Read more

0
votes
Fixed

Stencil buffer empty if MSAA disabled

Image Effects

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May 07, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1) Open the project attached by user in Unity.2) Open scene 'main.unity'.3) Enter play mode.- Notice the sphere i... Read more

0
votes
Won't Fix

Audio Clip is not correctly reloaded after a scene change if Resources.U...

Asset - Database

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May 09, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open attached project2. Open scene AudioBug.unity3. Build to Standalone and run- Upon running, a sound should p... Read more

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