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0
votes
Duplicate

Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene

Scene Management

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Feb 25, 2026

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Version/s: 2022.3.72f1, 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a7

Steps to reproduce:1. Open the “user’s attached project”2. Open the “GameScene”3. Wait a couple of seconds and observe the crash Rep... Read more

0
votes
Active

GPU device suspended error when replaying a video in the Video Player wi...

Video

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Feb 25, 2026

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Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the NVIDIA Control Panel application2. Set Vertical sync to “Fast“ (Manage 3D settings > Settings > V... Read more

0
votes
Active

MonoPInvokeCallback attribute on a generic method with "Optimize for cod...

IL2CPP

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Feb 25, 2026

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Version/s: 6000.3.5f2, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Discussed in slack {}thread{}: The issue is that the MonoPInvokeCallback attribute is on a generic method and with "Optimize for cod... Read more

0
votes
Duplicate

GPU device suspended error when replaying a video in the Video Player wi...

Video

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Feb 25, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7

How to reproduce:1. Open the NVIDIA Control Panel application2. Set Vertical sync to “Fast“ (Manage 3D settings > Settings > V... Read more

0
votes
Won't Fix

Shader breaks and throws an invalid GBufferFragOutput to FragmentOutput ...

Materials

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Feb 25, 2026

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Version/s: 6000.3.10f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Open the attached project Open the Sample Scene Observe how the bush object is rendered, as well as the errors t... Read more

0
votes
By Design

SetComponentEnabled uses class instead of struct when constraining Enabl...

Core Runtime

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Feb 25, 2026

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Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7

Reproduction steps:1. Open the attached project "ReproProj"2. In Project window search for “Baker“3. Open “Baker.cs“ in IDE4. Find e... Read more

0
votes
Won't Fix

[HDRP][ColorCheckerTool] The box to interact with the ckeckboxes are too...

Graphics Tools

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Feb 25, 2026

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Version/s: 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Download attached project and open in Unity. Open OutdoorsScene. Select the Color Checker in the Hierarchy. In t... Read more

0
votes
Active

NullReferenceException when using Platform Toolkit for Steam with Unity ...

Platform Toolkit

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Feb 25, 2026

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Version/s: 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Initialize Unity Editor with Platform Toolkit for Steam and Unity Services Steam Authentication2. Initialize Pla... Read more

9
votes
Fixed

[iOS] Application.deepLinkActivated does not get invoked while app is ru...

iOS

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Feb 25, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a7, 6000.6.0a1

Steps to Reproduce:1. Open the attached “IN-135632” project2. In the Menu, select “DeepLink Bug Repro” → “0. Setup Build Settings”3.... Read more

0
votes
Active

Hierarchy Window is not set to Resize to Fit when resetting Layout to De...

Hierarchy V2

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Feb 25, 2026

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Version/s: 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Open any Project Open the Preferences Window and go to the General tab and enable "Use new Hierarchy window" Mak... Read more

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