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In Progress
Votes
4
Found in [Package]
1.0.0
Issue ID
MTTB-657
Regression
No
Ambiguous reference errors are thrown when both Services.Multiplayer and Services.Relay packages are installed
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Observe the Console Window
Expected result: There are no compilation errors
Actual result: There are multiple “error CS0433: The type 'Allocation' exists in both 'Unity.Services.Multiplayer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Unity.Services.Relay, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'“ compilation errors
Reproducible with: 0.6.0, 1.0.0 (2022.3.50f1, 6000.0.22f1)
Not reproducible with: 2021.3.44f1 (Multiple compilation errors from various packages)
Reproducible on: MacOS 14.6.1 (Intel), Windows 10 (user’s)
Not reproducible on: No other environment tested
Notes:
- Using the fully qualified type names does not fix the issue (e.g.: Unity.Services.Relay.RelayService)
- The script from which the errors arise does not use Unity.Services.Multiplayer package API
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UnityRalahHaddad
Nov 14, 2024 16:00
We are working on a better warning for this issue, in the meantime, please use this documentation to migrate from the Relay standalone package into the Multiplayer Service Package
https://docs.unity.com/ugs/en-us/manual/mps-sdk/manual/migration-path
ifehoward
Nov 12, 2024 21:14
I am having this issue in my project that is using both Relay and Unity Multiplayer Services.
Is there a work around that doesn't involve removing Unity Multiplayer from the package manager?
unity_vX5iEeRgVNpLDQ
Nov 10, 2024 01:08
thanks very helpfully! aqfter removed unity multiplayer package manager thats make the issues cleared