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Under Consideration for 6000.0.X
Votes
0
Found in
6000.0.23f1
6000.1.0a7
Issue ID
UUM-84215
Regression
No
DLSS causes image instability when sky is set to realtime update mode in HDRP
Reproduction steps:
1. Open the attached "repro_IN-85999" project
2. Open the "Assets/OutdoorsScene.unity" Scene
3. In the Hierarchy, select the "Sky and Fog Volume" GameObject
4. In the Inspector, in the "Visual Environment" Component, make sure that the "Sky Type" parameter is unchecked (this will help to see the issue clearly)
5. Enter the Play Mode
6. Observe the Game view
Expected result: There's no flickering
Actual result: There is some visible flickering on the ship
Reproducible with: 6000.0.23f1
Couldn’t test with: 2021.3.44f1, 2022.3.50f1 - Not able to open the project due to compilation errors
Reproducible on: Windows 10 (22H2), Windows 11 (10.0.22631) (user's)
Not reproducible on: No other environments tested
Notes:
* Not reproducible in Player
* The issue is not visible when the Editor window is unfocused
* Other upscalers (FSR2, STP) don't exhibit this behavior
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