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Using Animator.CrossFadeInFixedTime and Animator.Update methods crashes ...
Reproduction steps:1. Open the "bug.zip" project.2. Open the "test" scene.3. Play the scene4. Wait for the crash. NOTE: Commenting o... Read more
Trying to stream audio from asset bundle throws "Cannot create FMOD::Sou...
Steps to reproduce: 1. Open attached project "822605.zip"2. Open scene "Untitled"3. Run scene and click button "Audio 2"4. Notice er... Read more
Ctrl+z does not revert all objects' position when prefab is present and ...
Steps to reproduce:1. Open "TestUndoBug" project2. Open "Scene01" scene3. Select all gameObjects except camera and light4. In the sc... Read more
Using transform.position for moving child object makes parent object cha...
Steps to reproduce:1. Open attached project in 5.4.0f3 at first.2. Open "main" scene.3. Start play mode.- After 40 seconds "Cube" wi... Read more
Materials Custom Render Queue is resetting itself back to default after ...
Steps to reproduce:1. Open attached project2. Open "Repo shader" scene3. Select "Sphere" in the Hierarchy4. Change "Bundle Url" in B... Read more
[IL2CPP] Loading cached asset bundles throw Invalid Operation Exception
Steps to reproduce: 1. Open attached project "822689.zip"2. Open scene "Main" and build and run to WebGL. While building select "Bui... Read more
Animator Override Controller does not override animations via script
How to reproduce:1. Open the attached project2. Open and play AnimTest scene3. Hit 1, 2 or 3 in keyboard4. Animator doesn't transiti... Read more
Dragged editor Game window locks up when docked
Steps to reproduce: 1. Open the attached project.2. Select 'Game' window.3. Try adjusting the size of the game window by dragging th... Read more
Listener's distance from Audio Source in 3D Sound Settings only updates ...
Steps to reproduce:1) Open the latest attached project.2) Open scene 'Solar System'.3) Press 'Play'.4) In the Hierarcy, expand the c... Read more
[TrailRenderer] Changing position of a parent object makes end vertices ...
Reproduction steps:1. Open the "bug.zip" project.2. Open the "Test" scene.3. Move "Transform" gameobject forward.4. Notice the trail... Read more
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