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Performance decreases significantly when instantiating a Prefab with man...
How to reproduce:1. Open the “IN-96996_repro“ project2. Open the “SampleScene“3. Enter Play Mode and press the Space key4. Observe t... Read more
"MissingReferenceException" error is thrown when creating a new "Standar...
Steps to reproduce: Create a new Universal 3D project Create a new "Standard (URP)" scene (File > New Scene) Observe the Console ... Read more
Silent crash when opening a specific project
How to reproduce:1. Open the attached “CrashRepro.zip“ project Reproducible with: 2023.2.0a17, 6000.0.42f1, 6000.1.0b9, 6000.2.0a6No... Read more
"Unable to find player assembly: Library/PlayerScriptAssemblies/UnityEng...
Relevant Slack Thread: Thread 1 and Thread 2 Steps to reproduce:1. * Create a new VR template project2. Build And Run3. Observe the ... Read more
"+" shaped artifacts are rendered on UI Toolkit Buttons when the border ...
How to reproduce:1. Open the “BorderArtifacts.zip“ project2. Open the “SampleScene“3. Observe the Game view Expected result: The eli... Read more
Keyboard shortcuts do not work in Play Mode Scenarios window
Steps to reproduce:1. Create new unity project2. Make sure Multiplayer Play Mode package is installed3. Open “Play Mode Scenarios” w... Read more
All references to Sprite Atlas and AssetReferenceAtlasedSprite are remov...
Reproduction steps:1. Open the attached “IN-97231.zip” project2. Open the “SampleScene”3. Select the “GameObject” from the Hierarchy... Read more
Lack of character limit when naming new Scenario in Play Mode Scenarios ...
Steps to reproduce:1. Create new unity project2. Make sure Multiplayer Play Mode package is installed3. Open “Play Mode Scenarios” w... Read more
URP ShadowCaster2D is misplaced and distorted when used with rotated Per...
Reproduction steps:1. Open the attached “IN-97028.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Put the Scene and Ga... Read more
UI mesh is drawn twice when two cameras are used
How to reproduce:1. Open the attached “IN-96511“ project2. Open the “Sample Scene“3. Go to Window > Frame Debugger > Enable4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS