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Canceling UI Document closure opens a UXML file in code Editor when open...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> UI Document3... Read more
No minimum size on Render Graph Viewer window
Steps to reproduce:1. Create a project2. Open Render Graph Viewer window (Window > Analysis > Render Graph Viewer)3. Resize th... Read more
Error "NullReferenceException: Object reference not set to an instance o...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Home Screen.unity” Scene3. Enter the Play Mod... Read more
Selecting a color swatch makes black line appear on another color swatch...
Steps to reproduce:1. Create a project2. Create a Material (Create > Material)3. Open Base Map Color window of the newly created ... Read more
ArgumentNullException is thrown twice when maximizing then un-maximizing...
Steps to reproduce:1. Open the attached “My Project(4).zip”2. Open the Game View3. Click Shift+Space to Maximize the Game View4. Cli... Read more
[URP][Vulkan] vkCmdBeginRenderPass is called twice with the same FrameBu...
Reproduction steps:1. Open the attached “IN-96970_testurp2022“ project2. Click File > Build Settings3. In the Build Settings wind... Read more
Aseprite file become unusable when changing it's Layer Import Mode from ...
How to reproduce:1. Open the “AsepriteImporterTest“ project2. In the Project window, click on “bunball.aseprite”3. In the Inspector,... Read more
The text is pushed down when double-clicking on the Visual Element to ed...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> UI Document3... Read more
The Inspector rounds up float values up to a maximum of 7 digits and ove...
Reproduction steps:1. Open the attached “2088735ListBug“ project (link in the internal comments)2. In the Project window, right-clic... Read more
Distant Shadowmask does not cast Shadows on Terrain when baking with Ada...
Reproduction steps:1. Open the attached “IN-97367.zip” project2. Open the “ZeeLightingTestScene” Scene3. Open the Lighting window (W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS