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[Light Explorer] Shadows Resolution Level field is missing "Ultra" setting
Repro: Create a new project using the HDRP template in version 2020.2.0b9Open the Scene "SampleScene.unity"Navigate to the Light Exp... Read more
Renaming an asset inside one of the 'Favorite' folders clears the Projec...
How to reproduce:1. Create a new Unity project2. Create a new folder and drag it to the 'Favorites' section3. Inside this folder cre... Read more
Test runner fails the second test when testing identical tests that cont...
Reproduction steps: Open the attached project “TestRunnerBug” Open the Test Runner (General > Test Runner) Click the button “Edit... Read more
Calling the SendTo method on a UDP Socket causes an invalid pointer addr...
How to reproduce:1. Open the attached project (1223903.zip)2. Enter Play Mode and look at the Console window Expected result: There ... Read more
Hierarchy search bar text does not reset when closing and reopening the ...
To reproduce:1. Open a new project2. Go to hierarchy window3. In search type anything and close the tab4. Open Hierarchy tab again r... Read more
Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more
UWP Player Settings missing Capability backgroundSpatialPerception Setting
How to reproduce:1. Create a new project2. Switch to UWP3. Open the Project Settings -> Player -> Publishing Settings -> Ca... Read more
EntityQuery.IsEmpty does not respect change filters being modified in pe...
How to reproduce:1. Open the user's attached project("EntityQueryIsEmpty.zip")2. Enter Play mode3. Observe errors Expected results: ... Read more
Adding Cloth component to MeshRenderer results in incorrect bounds
Repro project attached - BuiltInSpotLightTest.zip (54.7 KB)It happens in both built in and URP - Create an empty scene- Add Meshes/H... Read more
Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...
The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduce:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package