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[VR] In Play mode moving input focus away then back to the Editor makes ...
In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more
[Android][Editor] Unity allows building Android games with a wrong playb...
Reproduction steps:1. Install Unity 5.3.1f1 WITH Android playback engine2. Install Unity 5.3.1p1 WITHOUT Android playback engine on ... Read more
[GL] 40% drop in speed using the OpenGLCore API under OSX
Using the OpenGLCore API shows a significant drop in speed. 75FPS under OpenGL 2.1, 45FPS under OpenGLCore.1. Load the sample scene ... Read more
Switching SetQualityLevel darkens the lighting with no returning back
Steps to reproduce: 1. Download and import attached project. (repro-case_756793-WebGL_Quality.zip)2. Open scene: main3. Build to Web... Read more
IsFinite error spam with particles and second camera
How to reproduce:1. Open the attached project2. Open test scene3. Make sure that scene view is like in the attached gif4. Play the s... Read more
[ParcticleSystem] Some of the particles don't loop
How to reproduce:1. Open the attached project2. Open "Scene"3. Select Mortal Explosion game object and notice how particles are play... Read more
Particle System triggered via Event Trigger doesn't play
How to reproduce:1. Open the attached project "ParticlesBugTest.zip"2. Open and play test scene3. Press the button4. The button even... Read more
[Android] Handheld.PlayFullScreenMovie ignores orientation from Unity 5
Handheld.PlayFullScreenMovie does not react to device orientation after movie has started Read more
Enabling Build Convex Clusters and applying it for the model crashes the...
Enabling Build Convex Clusters and applying it for the model crashes the editor To reproduce:1. Open attached project2. Select bunny... Read more
Particle System created at runtime mismatches between Editor and Standalone
1. What happenedParticle System created at runtime mismatches between Editor and Standalone. For standalone it looks broken. 2. How ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal