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WheelJoint2D does not parse suspension angle from prefab when Asset Seri...
To reproduce:1. Create new project2. Add new game object to the hierarchy3. Add WheelJoint2D component to the game object4. Set Susp... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
[JsonUtility] ToJson() with Lists and lots of Data causes crash
Repro steps:1) Open the project and Scene.scene in it2) Take a look in the script - notice the for cycle with 500k iterations3) Play... Read more
Can't assign prefab to script GameObject public parameter
1. What happenedIn Inspector can't assign prefab from Assets, as a GameObject parameter in script.The behaviour can be viewed here: ... Read more
[Shuriken] Particles disappear after going offscreen and returning
Steps to reproduce: 1. Download and import attached project. (ParticlesDisappearing.zip)2. Open scene: main.3. Play.4. Return to sce... Read more
[WebGL] Autoconnecting project to profiler locks up browser periodically
To reproduce:1) Create new projectOptional: Create a moving cube to better see when it freezes2) Change platform to WebGL3) Enable '... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more
[Particles]Small particles cause large shadows
When the max particle size is very small the shadows cast will sometimes become too large. (see gif)1) Open Project ParticlesShadowB... Read more
'GetLocalizedString is not allowed...' error in console on dropping spri...
1. What happenedDropping sprite into scene view causes the following error to be logged into console:GetLocalizedString is not allow... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
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- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal