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Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more
[Android] Game crashed and process exited due to signal(11)
Steps to reproduce: 1) Download attached project 'LudusEdu.zip' and open in Unity2) Build and run project on a device3) In game, Cli... Read more
[Mobile] All UI elements not rendered on iOS/Android devices with 'Scree...
Steps to reproduce: 1. Open attached project2. Open 'Test' scene3. Notice there are four UI elements (Image, Button, Input Field and... Read more
[Editor] <ENTER> unsuccessful at updating serialized field within a publ...
"If I create a public array and serialize the field, I cannot move the property anywhere past 0, or it will revert to the previous p... Read more
[WebGL] default font look differently in build compared to editor
-e: see title and screenshot attached -repro:--open attached project--play scene & type into the field--build & run for WebG... Read more
Open Project Dialog has corrupted list of the projects
Regression - not reproduces in 5.4.0b1 How we can reproduce it1 Open Unity 5.3.1f1 or 5.3.1p32 Open Unity 5.40b2 Actual result: the ... Read more
Projects list in Unity start screen is messed up
To reproduce:1. Open Unity 5.4.0b2 Actual behavior: projects list is messed up, 2-3 projects shown in each line (see pic below)Expec... Read more
[Mono] NotImplementedException is thrown internally when passing IEnumer...
Steps to reproduce:1. Open user attached project2. Look at console window Expected: All scripts are compiled without compile error m... Read more
All about bugs
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