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[Playables] SetOverrideLoopTime in AnimationClipPlayable doesn't work wh...
Reproduction steps:1. Open attached Project "Loop Bug"2. Open the scene "Assets/AnimEvent/Assets/Scenes/SampleScene"3. Open the Time... Read more
Graphic.Raycast is able to use Destroyed UI object, resulting in an error
Reproduction steps:1. Open user's attached project "Test.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, click on whi... Read more
[Post Processing] Inconsistent effect with different resolutions when us...
Full title:Inconsistent post-processing effect on different resolutions when using Ambient Occlusion effect with Multi Scale Volumet... Read more
GameObject with Aspect Ratio Fitter Component is anchored to the bottom ...
How to reproduce:1. Open the user's attached "AspectRatioFitterBug" project2. Open the Scene "SampleScene"3. Enter the Play Mode Exp... Read more
SpriteAtlas v2 generated textures do not retain ordering in the build
When making any changes to sprites or sprite atlas v2, the resulting generated texture atlases change their ordering in the final bu... Read more
[WebGL] Audio stutters/distorts when played for a while
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Listen to the played Audio for 1... Read more
Crash in GetColorBlockColors when calling Texture2D.GetPixels32 for crun...
How to reproduce:1. Open user-submitted project (GetPixels32Crash.zip)2. Attach the CrashScript.cs onto any GameObject3. Enter Play ... Read more
EntityQuery.IsEmpty does not respect change filters being modified in pe...
How to reproduce:1. Open the user's attached project("EntityQueryIsEmpty.zip")2. Enter Play mode3. Observe errors Expected results: ... Read more
[UWP] Building solution in Visual Studio fails with error code LNK2019 w...
How to reproduce:1. Open the attached project (link is in the Edit)2.Build the project to UWP3. Open the build solution file in Visu... Read more
[Editor] Using ScreenCapture.CaptureScreenshotAsTexture() in a button ca...
How to reproduce:1. Open the attached '1292924.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press the 'Size1' button ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked