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0
votes
Not Reproducible

[Editor] Some terrain component's tooltips aren't displayed

Terrain

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Feb 24, 2016

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Version/s: 5.4.0b7

Steps to repro: 1. Open Unity;2. Create new project;3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);4. Select T... Read more

0
votes
By Design

GameObjects with "hideFlags.DontSaveInEditor" paired with the "DontDestr...

Scene Hierarchy

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Nov 11, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.27f1, 6000.1.0a4, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the “HideFlagsBug.zip“ project2. Open the “New Scene“3. Enter Play Mode4. Observe the Console5. Exit Play M... Read more

0
votes
Fixed

GameObject is invisible for the first seven frames when animation is played

Animation

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Mar 12, 2020

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Version/s: 2017.4, 2019.3.5f1, 2020.2

How to reproduce:1. Open user's attached '2019.3.5f1-782915.zip' project2. Open 'SampleScene' Scene3. Select 'DM_STR_QUAY_CraneRoute... Read more

0
votes
By Design

Button with animation transition gets stuck to Pressed state

Animation

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Jan 22, 2015

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Version/s: 4.6.1p4

To reproduce:1. Open attached project2. Open scene3. Open animator window4. Select GoToView1 gameobject5. Press play6. Click Go To V... Read more

0
votes
Fixed

[Cinemachine] NullReferenceException error is thrown on selecting Cinema...

Package: Cinemachine

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Oct 18, 2019

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Version/s: 2.3.4

NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset.It also throws error on changing any val... Read more

0
votes
Fixed

EditorApplication.projectWindowItemOnGUI should also return the targeted...

Project Browser

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Sep 09, 2019

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Version/s:

projectWindowItemOnGUI does not allow identifying sub-assets, so for example you can't customize project view rendering of a Mesh pa... Read more

0
votes
Fixed

TextField placeholder variant USS class is not correctly set when using ...

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Apr 07, 2025

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Version/s: 6000.0.58f2, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce: 1. Open the project “IN-98049_PlaceHolder”2. Navigate to Windows → My Window3. Observe the text field next to “Nam... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

0
votes
Fixed

[URP] "URP Sample Buffer" node does not unpack Accurate GBuffer normals ...

Post-processing and Compositing

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Apr 17, 2023

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Version/s: 2022.2.16f1, 2022.3.45f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

Reproduction steps:1. Open the attached project "URPSampleBuffer_Issue.zip" issue2. Open "SampleScene"3. Make sure the active URP re... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

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