Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b7
Issue ID
773688
Regression
No
[Editor] Some terrain component's tooltips aren't displayed
Steps to repro:
1. Open Unity;
2. Create new project;
3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);
4. Select Terrain gameobject in the Hierarchy view;
5. Go to 'Terrain Settings' tab of the Terrain component;
6. Hover over any text field (e.g. Cast Shadows).
Expected result:
Tooltip with brief summary of the selected function is displayed.
Actual result:
Tooltip is not displayed. Inconsistent with other Unity components (e.g. 'Transform').
Also tooltips are not displayed in almost every tab of terrain component (except some fields) along with Terrain Collider component (for each field).
See attached screenshots - fields highlighted in green have tooltips, fields highlighted in red don't have ones.
Notes:
- Reproducible in: 5.4.0b7, 5.4.0b6, 5.3.3f1, 5.3.2f1, 5.3.1f1.
- Reproducible on both OSX 10.11.3 and Windows 10;
- Expected references for brief function summary could be found in Unity manual (for instance, Contents/Documentation/en/Manual/terrain-OtherSettings.html).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings
- "ApplySingleProperty clear overrides error" error when applying SerializedReference override to Prefab's nested Prefab
- About Unity window shows extended version numbers including staging tag
- Mono release JIT incorrectly replaces long multiplication with a left-shift operation
Add comment