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Changing main monitor pushes floating editor windows to another, possibl...
Preparing machine for repro: 1. Two monitors2. Make sure that first monitor is also main monitorNote: This isn't a requirement - bug... Read more
Mask component doesn't add Image component in spite of dependency
Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more
[Editor] Compute shader extension/icon not shown whe creating a compute ...
To Reproduce: 1. In any project create a Compute Shader file ('Create/Shader/Compute Shader').2. Observe that unlike when creating o... Read more
[iOS] iOS Trampoline extern "C" doesn't work with Objective C
Reproduction Steps:1. Open "Case793420" project2. Enter valid Player Settings > Automatic Signing TeamID3. Enter valid Player Set... Read more
[LayoutGroup] Undoing parenting to layout group doesn't fully restore Re...
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. In hierarchy, expand canvas4. Select "Image" and drop it onto "Co... Read more
ScrollRect vibrates with small, world space UIs
Reproduction steps: 1. Open attached "scrollrect_repro" Unity project.2. Open and play "ScrollRect-UnitysVersion" scene.3. Press the... Read more
Floating window is not affected by monitor scale while context menu is
Steps to reproduce:1. Open attached project and set editor layout to default2. Set scale of one of the monitor's to 150% (the scale ... Read more
[Metal]When using the cardboard SDK on iOS, one eye doesn't work on meta...
To reproduce:1. Open attached project2. Build it to iOS and run on metal3. Use the "Dist.Correction Mode" buttonNotice that one side... Read more
Data gets corrupted after passing it into a static method of the same st...
Steps to reproduce:1) Extract and open the project attached by user (Corruption_Test.zip).2) Open scene 'corruption.unity'.3) Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor