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Errors appear in the Console and in Project Validation tab when importin...
Reproduction steps: 1. Create a new VR template project2. Switch to Android platform via File → Build Profiles3. Find ShaderGraph pa... Read more
[WebGL][iOS]Erratic video playback when played on Chrome or Firefox
Reproduction steps:1. Open the attached “My project” project2. In the Build Profiles (File > Build Profiles), make sure the WebGL... Read more
Objects are not culled when "ScriptableCullingParameters.cullingMatrix" ...
Reproduction steps:1. Open the attached “IN-97629” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more
Documentation link in XR Plug-in Management Settings is not tied to the ...
Steps to reproduce: Create any Project Navigate to Project Settings > XR Plug-in Management Install the XR Plug-in Management Pac... Read more
Help link breaks when opening reference page in Physics 2D settings
Reproduction steps:1. Open the attached “BugRepro” project2. Navigate to Physics 2D settings (Edit > Project Settings… > Physi... Read more
Emojis do not appear in an input field when selecting one of them from a...
Reproduction steps:1. Open the attached "IN-97653" project2. Build and run a WebGL build3. Select the “Enter text…” input field4. Op... Read more
Synonyms are not transfered to new objects when the "SearcherTreeUtility...
How to reproduce:1. Create and open a new project2. Install the “Searcher“ package by going to Window > Package Manager > “+“ ... Read more
Inconsistent Text Styling in Player UI Area Script Inspector
Steps to reproduce: Create a project with MR Multiplayer Table Template In the Hierarchy, Select the Table UI Prefab GameObject In t... Read more
Lights on Renderer Features break when rendering at lower resolution wit...
Reproduction steps:1. Open the attached “IN-98447.zip” project2. Open the “SampleScene”3. Select the “PC_Renderer.asset” from the Pr... Read more
Input Field Limited to 15 Characters in MR Tabletop Template
Steps to reproduce: Create a project with MR Multiplayer Table Template Enter Play Mode In the Start Menu, click Continue and then S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings