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[Windows][Standalone] Windows.Webcam fails to capture video for Standalo...
After the code move from XR.WSA.Webcam to Windows.Webcam, the video capture does not work on Windows standalone player or Editor.The... Read more
Visual Studio debugger reports variables with same name in Coroutine as ...
How to reproduce:1. Open the attached project ("case_1131564-VisualStudioDebuggerIncorrectNull.zip")2. Open the "TestScript" and sta... Read more
[Linux] Hovering over console messages also hovers over hierarchy elements
To reproduce:1) Open the attached project and 8.AllDone scene2) Make sure your layout has both Console and Hierarchy open and visibl... Read more
[ECS] Transform.Position values reset to 0 after changing it when Entiti...
How to reproduce:1. Open attached Unity project "Copy Transform Error"2. Load "SampleScene" scene3. Select Demonstration GameObject4... Read more
[ShaderGraph] Drag-dropping normal map texture into a shader graph cause...
Drag-dropping the attached texture into a shader graph causes the following error and does not create a SampleTexture2D Node: NullRe... Read more
[Shader Graph] Crash Occurs when attempting to drag-drop a texture into ...
I get the attached crash when trying to drag-drop the attached texture into a sub graph. The textures .meta has been attached so you... Read more
[Daydream][Cardboard][Android] Can't build application second time if on...
How to reproduce:1. Open attached project2. Build to Android Expected result - Application is builtActual result - Unity fails to bu... Read more
PrefabUtility.SaveAsPrefabAsset() freezes the editor when called from On...
To reproduce:1. Open any project2. Import the script attached "CreatePrefab.cs" (or make your own: call PrefabUtility.SaveAsPrefabAs... Read more
[WebGL] Any scripts with Timeline crashes on browser with "Uncaught Runt...
Steps to reproduce:1. Open user attached project2. Build & Run to WebGL3. Observe the "Uncaught RuntimeError: memory access out ... Read more
Batch mode crash when playing VideoPlayer on Metal headless
Reproduction steps: 1. Open "1127529" -> "scripts" -> "util_libraries.sh" in a Text Editor2. Change "unity_bin_path" to your E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera