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[OSX] Unity crash when creating a project with -nographics without -batc...
1. Create Unity project via terminal with -nographics -createProject arguments2. Unity will crash while creating a project Repro wit... Read more
[Transform] Translate inverted by object's negative localScale
Repro steps:1) Open the project and scene.scene2) Play it and notice you can move the Quad with arrow keys3) Select character object... Read more
Adding a state with specific animation breaks another animation
How to reproduce:1. Open the attached project "796842AnimationBreak.zip"2. Open and play testScene scene3. Notice how walking animat... Read more
[Linux] Build crashes after Unity splash
Linux build crashes after splash. Steps to reproduce:1) Open the attached project.2) Build if for Linux (x86, x86_64 universal).3) R... Read more
Unity Splash Screen is skipped when "Virtual Reality Supported" is enabled
Reproduction steps:1. Open attached project.2. Go to "Edit > Project Settings > Player > Other settings".3. Make sure "Virt... Read more
[tvOS][Simulator] Empty project crashes immediately in tvOS simulator
Steps to reproduce: 1. Create new project2. Switch to tvOS3. Change 'Target SDK' to 'Simulator SDK' in build settings4. Build and ru... Read more
Texture2D Preview is not displayed in property drawer
To reproduce the issue follow the steps:1. Open new project2. PreviewNotShowing.unitypackage user has attached3. Place "GO_withAcomp... Read more
[SinglePassStereo] Single pass stereo doesn't render left eye w/ Bink video
Steps to reproduce:1. Download and open attached project "796696_repro.zip"2. Make sure that in player settings VR mode is on, along... Read more
Unity crashes after entering play mode
Reproduction steps:1. Open project I attached2. Open scene "AngryBots"3. Enter Play mode4. Unity Crashes Note: Crash is caused by an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project