Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b16
Issue ID
796766
Regression
No
[Linux] Build crashes after Unity splash
Linux build crashes after splash.
Steps to reproduce:
1) Open the attached project.
2) Build if for Linux (x86, x86_64 universal).
3) Run the build on a Linux machine.
> It crashes right after the splash screen, both x86 and x86_64.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
Add comment