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Animate Physics works differently with 2D and 3D objects
Reproduction steps:1. Open project I attached (PhysicsBug)2. Open scene "Test"3. Play the scene4. Notice that 3D cube moves together... Read more
Synchronization problem is still relevant between the view Scene and vie...
To reproduce:1. Open attached project2. Select aspect 4:33. Select aspect 16:94. Notice that panel stays in aspect 4:3 Workaround: c... Read more
Surface Effector doesn't work on the right side of the sprite
Reproduction steps:1. Open attached project (surface)2. Open scene3. Hit play4. Notice that Surface Effector 2D doesn't work on the ... Read more
"UnityEditor.InitializeOnLoad" calls the constructor twice when the Edit...
Steps to reproduce:1. Download and open attached project.2. Notice that the "Console" window outputs this message twice:"NewBehaviou... Read more
Building to WebGL takes very long time
Reproduction Steps:1. Open user's or any other project2. Build to WebGL3. Notice that building stuck on compiling to C++ and then it... Read more
Mesh UV's get corrupted in Player
Built scenes display some meshes incorrectly due to UV's getting corrupted. No issue visible when in Editor mode. Steps to reproduce... Read more
Compilation errors on return when building project with #if UNITY_EDITOR...
Steps to reproduce: 1. Download and import attached project. (CompileError.zip)2. Open scene: main.3. Press play.4. No compilation e... Read more
Specific C# construction does not compile with "System.NotSupportedExcep...
To reproduce:1. Open attached project2. Open console3. Notice "Unhandled Exception: System.NotSupportedException: Operation is not s... Read more
Reduced performance in Metal vs GLES3.0 when using Standard Shader
How to reproduce: 1. Open attached project- Make sure that Metal is the selected Graphics API in the Player settings2. Build to iOS ... Read more
[Exception Support] Debugging in visual studio crashes on exception
Steps to reproduce:1) open attached project 'VSdebugException'2) open scene 'main'3) open visual studio4) tools > options > to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12