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Long scheduler times on main thread when using InstantiateAsync with a s...
How to reproduce:1. Open the attached “IN-98225-AsyncInstantiate6_1.zip“ project in Unity Editor2. Navigate to Menu Bar > Window ... Read more
Upgrading MPPM package while Virtual Player is started throws FileNotFou...
Steps to reproduce: Open the attached project Open Multiplayer Play Mode window Start one of the Virtual Players Open the Package Ma... Read more
The project hangs upon opening it when importing the "discrete_rank2_vec...
How to reproduce:1. Open the “OnnxProject.zip“ project2. Observe the behavior Expected result: The Editor opensActual result: The Ed... Read more
Opening the Look Dev hangs the Editor when the window is opened for the ...
How to reproduce:1. Create a new HDRP project2. Go to Window -> Rendering -> Look Dev3. Observe the Editor Expected results: T... Read more
Look Dev has blurry icons on 4k monitors
How to reproduce:1. Create a new HDRP project2. Go to Window -> Rendering -> Look Dev3. Observe the icons Expected results: Th... Read more
Lit shaders produce sparkling artifacts on 3D objects when using certain...
How to reproduce:1. Ensure the tested Editor version is using Intel Integrated Graphics (can be selected in Windows Graphics Setting... Read more
HDRP empty template Readme file leads to the common Forum page instead o...
How to reproduce:1. Create a new HDRP project2. In the Project window, select the "Readme" Asset3. In the inspector, click the "Get ... Read more
Crash/Freeze with errors when entering/exiting Play mode and using Nativ...
Reproduction steps:1. Open the attached project ("ReproProject_96077")2. Open scene "Scenes/SampleScene"3. Enter and Exit Play mode ... Read more
Order of the Blackboard variable list in the Inspector window becomes un...
Reproduction steps:1. Open the attached “IN-97775” project2. Open the “TestGraph” in the Behavior Graph window3. Reorder items in th... Read more
Eye Material is rendered with white outlines in the Game view when Mater...
How to reproduce:1. Open the attached project "hdrpET(1)"2. Open the "OutdoorsScene" scene3. Open the Game View and make sure the "C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings