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34
votes
Fixed

[MixedMode] Mixed mode shadows do not mix properly between static and re...

Shadows/Lights

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Jun 02, 2016

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Version/s: 5.4.0b19

Steps to reproduce:1) Open the attached project.2) Open scene 'main'.3) In the Lighting tab, press 'Build'. - The scene consists of ... Read more

14
votes
Fixed

Scrollbar stops velocity of 'Scroll Rect' unexpectedly

uGUI

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Jun 02, 2016

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Version/s: 5.3.4p5

Reproduction Steps:1. Open User's project2. Run "TestScene"-Note: "Scrollbar On" should be activated, therefore greyed.3. Try pullin... Read more

41
votes
Fixed

Crash in AnimatorControllerPlayable::GetAnimatorClipInfo when the clipIn...

Animation

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Jun 02, 2016

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Version/s: 5.4.0b19

To reproduce:1. Open attached project2. Play the scene3. Walk up to the top of the stairs and look over the edge4. Turn sideways whi... Read more

1
votes
Won't Fix

Editor freezes on VisualStudio/Mono debugger breakpoint

CodeEditors

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Jun 02, 2016

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Version/s: 5.3.4f1

1. Open the attached project2. Open 'exampleScene'3. Open TeamSpeakExample.cs with Visual Studio or Mono Develop4. Place a breakpoin... Read more

1
votes
Fixed

Errors are thrown when instantiating a prefab that is referenced with We...

Scene Management

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Jun 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open and play 'Scene1'3. Click 'Load' to instantiate a prefab4. Click 'Scene2' to loa... Read more

1
votes
Postponed

Touch events are not registered in the game view during play mode on tou...

Editor - Other

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Jun 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "touch_test".2. Open scene "touchtest".3. Run the project.4. Try to touch the screen.5. ... Read more

0
votes
Not Reproducible

[DirectX] EncodeFloatRGBA and DecodeFloatRGBA rendered value is 0

DirectX12

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Jun 01, 2016

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Version/s: 5.4.0b19

Reproduction steps(GIF attached):1. Open attached project.2. Go to "Edit > Project Settings > Player" and set Graphics API to ... Read more

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