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0
votes
Fixed

[Networking]Invalid IL code when passing array of enums to the method

Networking

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Jun 14, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Download and open attached project.2. Open scene named "MainMenu".3. Enter the Play mode.4. In the "Game" wind... Read more

0
votes
By Design

Crash in certain situations using Graphics.DrawMesh at runtime in Shader...

OpenGL

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Jun 14, 2016

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Version/s: 5.4.0b21

Steps to reproduce--------------------------------1) Open project "CrashRepro"2) Select platform that you are going to deploy to (re... Read more

9
votes
Fixed

Importing a package in Force Text Asset Serialization Mode that was expo...

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Jun 14, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Create a new project2. Go to Edit -> Project Settings -> Editor and set the Asset Serialization Mode to Fo... Read more

2
votes
Fixed

GameObjects with the imported mesh developing gaps while translate

Scene/Game View

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Jun 14, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attached project ant the "Before" scene in it.2. Select all GameObjects in the Scene (excluding the li... Read more

0
votes
By Design

Crash in TypeTreeIterator::Children while importing project

Asset Import

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Jun 14, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) Download attached project "ItemSystem.zip" and open in Unity 5.3.5p42) Observe crash. Reproduced with : 5.3.4... Read more

0
votes
Fixed

[AW] in-between key type creation is wrong with "Auto" key type

Animation

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Jun 14, 2016

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Version/s:

if the previous and next keys are of type "Auto", and you create a new key in-between these two keys, the newly created key is of ty... Read more

0
votes
Not Reproducible

Projectors renders a Cube 2 times even there is no valid 2nd object to r...

Camera

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Jun 14, 2016

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Version/s: 5.4.0b21

Steps to reproduce: 1) Download attached project "Projector Bug.zip" and open in Unity.2) In Hierarchy tab, click on Should Be Ignor... Read more

0
votes
Fixed

[Linux] projects fail to run on higher quality settings - all pink

Linux

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Jun 14, 2016

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Version/s: 5.4.0b22

-e: see title, works fine with 5.4.0b21 and with -force-opengl -repro:--open attached project or just create a new empty one--build ... Read more

0
votes
Duplicate

[DX12] Unity splash screen doesn't work

DirectX

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Jun 14, 2016

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Version/s: 5.4.0b22

Reproduction steps:1. Deploy any project with Unity splash screen enabled on DX122. There is no splash screen Repro gif with DX11 vs... Read more

0
votes
Not Reproducible

[DX12] Anti-aliasing breaks game/scene view in Editor

DirectX12

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Jun 14, 2016

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Version/s: 5.4.0b22

Reproduction steps:1. Open any project with DX12 enabled (I used 5.4 Beta 22)2. Open any scene3. Go to quality settings and enable A... Read more

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