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[Burst] Crash on mono_domain_set when entering the Play Mode in a specif...
Reproduction steps:1. Open the attached “ReproProj” project2. Enter the Play Mode Expected result: The Play Mode is enteredActual re... Read more
"Leak Detected : Persistent allocates 1 individual allocations" message ...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu, select Unity > Settings3. In the Preferences Window, ... Read more
"Unable to find internal function `System.Buffer::InternalMemcpy`" error...
How to reproduce:1. Open the attached project “IN_14611”2. Open the SampleScene in Scenes3. Enter Play Mode4. Observe the Console Ex... Read more
[macOS] "UnauthorizedAccessException" is thrown when calling DefaultWorl...
Reproduction steps:1. Open the attached project "BurstMacOsRepro"2. Make a Development Build of the project3. Edit the following var... Read more
[Burst] Initializing FixedString with an Interpolated String with anothe...
How to reproduce:1. Open the attached project ("case 1305489.zip")2. Jobs > Burst > Enable Compilation (uncheck this)3. Enter ... Read more
[Android] "Unable to find lib_burst_0_0 and _burst_0_0" message logged w...
This does not have any effect on the actual Burst functionality, just an effort to load split libraries. Read more
Editor crashes on mono_delegate_handle_to_ftnptr when Burst compiling a ...
Reproduction steps:1. Open the attached "case_1272311.zip" project2. Load "SampleScene"3. Enter Play mode-- Observe the crash Reprod... Read more
[Burst] Burst error BC0102: Unexpected internal compiler error(System.Fo...
How to reproduce:1. Open user-submitted project (906451_burst.zip)2. Open the Burst Inspector(Jobs > Burst > Open Inspector)3.... Read more
[Burst] Internal compiler error while processing function `System.Void B...
To reproduce: 1. Download attached project "BurstBug.zip" and open in Unity2. Open "SampleScene" scene3. Press Jobs > Burst Inspe... Read more
Burst performance degrades when using newer package version
How to reproduce:1. Open attached “IN-98044” project2. Open the “SampleScene”, in the Scenes folder3. Select the “Terrain” GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class