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[VR][Android] AndroidManifest.xml is not created when built with XR Mana...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the File > Build Settings window 3. Switch to the Android Pl... Read more
[Android][XR] XR Management Package >=4.3.1 deletes UnityLibrary Android...
Steps to reproduce: 1. Open the attached user's project "XRAndroidBug.zip" 2. Export an Android project build 3. Check whether "B... Read more
XR Management will select a settings asset in immutable OpenXR package
Steps to reproduce: 1. Open the attached user's project "XRM-Settings-Bug.zip" 2. In the Project Settings open the OpenXR settings... Read more
No warning is present and input is no longer detected if both OculusXR a...
Steps to reproduce: 1. Open the attached user's project "XRITest.zip" 2. Make sure Oculus link is enabled on Quest 2 3. Go to XR ... Read more
[Quest] SubsystemManager.GetSubsystemDescriptors() returns XR Display wh...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
Latest xrmanagement breaks performance testing project on Hololens2
Hi team, I am running a performance testing project on Hololens2 with the latest 2022.3.18f1, and it looks like some update from the... Read more
Latest xrmanagement breaks performance testing project on Hololens2
Hi team, I am running a performance testing project on Hololens2 with the latest 2022.3.18f1, and it looks like some update from the... Read more
Plug-In Providers can’t be enabled in the XR Plug-In Management settings...
How to reproduce: 1. Open the user’s attached “poolcorpar.zip” project 2. Go to Menu > Edit > Project Settings > XR Plug-In Manage... Read more
Simulation environment does not appear
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
OpenXR cannot be enabled or disabled via script
Reproduction steps: 1. Open the attached “My project.zip“ project 2. Make sure that the “Android” platform is selected 3. Open XR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Happy Harvest] #ThunderLabel text is "\u26C8" instead of "⛈"
- Warning “New Sprite Atlas: There is a mismatch in secondary textures of sprites compared to WhiteUnit, wasting texture space and potentially break draw call batching. Affected Sprites are (Flag)“ is thrown when packing Atlas with Sprite Atlas V2
- Sprite Editor dropdown text is cut-off for options with longer text
- Sprite Editor can't be scrolled horizontally using the trackpad gesture
- BRG picking skips BatchDrawCommandProcedural when selecting the GameObject in the scene