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7
votes
Fixed

JsonUtility fails to parse non-Latin characters in Unity 5.5 beta

Scripting

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Sep 12, 2016

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Version/s: 5.5.0b2

JsonUtility fails parsing Japanese letters (like 日本語). Steps to reproduce:1) Open the attached project.2) Open scene 'Test'.3) Press... Read more

0
votes
Fixed

Unity 5.5 corrupts scene or incorrectly reports it as corrupted

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Sep 12, 2016

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Version/s: 5.5.0a5

- Download and import the Asset Store Package called BIG Environment Pack- Try to open the scene Isle_01 from the Scenes folderUnity... Read more

0
votes
By Design

Building AssetBundles doesn't work in Unity 5.5 if script is not in Edit...

Asset Bundles

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Sep 11, 2016

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Version/s: 5.5.0b2

How to reproduce:1. Open the attached project2. Build AssetBundles (Asset Bundles -> Build)3. Notice few errors: one is regarding... Read more

0
votes
Won't Fix

One of the UI Canvas does not render in build

UI

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Sep 11, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open the attached project2. Open and play the scene "Scene"3. Observe the text from both canvases rendering4. Bu... Read more

0
votes
By Design

Setting the "isActive" bool to true in "GUIStyle.Draw()" does not make b...

IMGUI

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Sep 11, 2016

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Version/s: 5.4.0f3

in "GUIStyle.Draw ()" setting "isActive " to true does not make the button active(green) unless you also set "isHover" to true.Steps... Read more

0
votes
Fixed

Negative speed in states or blend trees causes root motion character to ...

Animation

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Sep 11, 2016

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Version/s: 5.5.0b2

How to reproduce:1. Open the attached project2. Open and play Repro scene3. Watch as the character warps into a new position after t... Read more

0
votes
Fixed

Unity crashes after selecting whether to delete local cache

Editor - Other

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Sep 11, 2016

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Version/s: 5.5.0b3

To reproduce: 1. Open any project2. Press "Unity > Preferences"3. In the "Cache Server" tab, change "Cache Server Mode" to "Remot... Read more

0
votes
Fixed

Gyro.Gravity reads zero on iOS devices

Input

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Sep 11, 2016

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Version/s: 5.5.0b2

1. Open user attached project2. Build and deploy to iOS device3. Text should render value of Gyro.Gravity.x, but it reports 0. Repro... Read more

0
votes
Fixed

TextureImporterInspector: Normalmap setting carries over to Default text...

Asset Import

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Sep 10, 2016

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Version/s: 5.5.0b2

To reproduce:1. Open attached project2. Select the asset "Cat"3. Switch "Texture Type" to normal map, tick "Create for Grayscale", p... Read more

0
votes
Fixed

TextureImporterInspector: "Advanced" foldout collapses always

Editor - Other

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Sep 10, 2016

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Version/s: 5.5.0b2

Reproduction steps: 1. Open user attached project2. Select Art/Blue and expand the "Advanced" foldout3. Additionally select Art/Gree... Read more

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