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[Debugging] Crash while debugging large projects with Visual Studio Tool...
Reproduction Steps:1. Open project2. Open the Assets/Game/Test/Scenes/PaquinTest scene3. Open Assets/Game/Fauna/FaunaBaseController.... Read more
Stereo Convergence setting has no actual impact
Steps to reproduce:1. Download and open the latest attached project2. Enter Playmode3. Select the camera4. Move around the Stereo Co... Read more
[UI] Editor/Build freezes when changing the parent of a game object in c...
Reproductions steps:1. Open the attached project2. Enter Play mode/ Build to any platform Result: Unity crashes either whena) changi... Read more
[UI] Tiled Image stretches sprite borders in Tight mesh mode
Reproduction steps:1. Open the attached project2. Open the "Scene" scene3. Open Game view Result: under the "bad" section you can cl... Read more
Unity freezes when rotating and moving an Object's transform within the ...
Reproduction steps:1. Open my attached project ("case_880353-test")2. Open the main scene3. Make sure that under "Test" game object ... Read more
NullReferenceException counter keeps incrementing without user input aft...
NullReferenceException counter keeps incrementing without user input after importing "Unity Anima2D" package 1. Use 2017.1.0a12. Dow... Read more
[iOS] Audio playback doesn't start immediately after resuming an app on ...
When audio is played in an app, it doesn't resume immediately when the app returns from sleep. Steps to reproduce:1) Open the latest... Read more
[iOS] Frameworks selected in 'Rarely used frameworks' are not linked wit...
If a framework, that is used in a plugin, is selected in 'Rarely used frameworks', it doesn't get linked to the Xcode project - this... Read more
Editor crashed on building the attached project to Windows Store Apps
Reproduction steps:1. Build & run the attached project to Windows Store Apps UWP2. Editor will crash immediately Read more
[iOS] JSONUtility parses valid float values as Infinity
Reproduction steps: 1. Open the attached "Test" project(OC link).2. Build and run it for iOS. Actual result:Text underneath "Actual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer