Search Issue Tracker
Scene.isLoaded returns false when UnloadSceneAsync is called when there ...
Steps to reproduced:1. open attached project2. start scene 'Main'3. click' Space' Expected: both logs should say 'True'Actual: one o... Read more
[SurfaceShaders] Occlusion UV map is not included in generated shader (n...
Reproduction steps:1. Open attached project2. Open "Test" scene Expected result: "LightBounceTest" object has textureActual result: ... Read more
UnloadSceneAsync in OnDestroy crashes editor when exiting play mode in U...
Steps to reproduce:1. open attached project2. play scene 'Main'3. exit play mode - crash in UnityScene::UnloadSceneObjects Reproduce... Read more
AudioClip.isPlaying returns false on the second frame when playing clip ...
Reproduction steps:1. Open the "bug.zip" project2. Open the "Test" scene3. Play and wait for scene to pause4. Notice the output in t... Read more
Building through batch mode causes compiler to fail for the first time i...
Steps to reproduce: 1. Extract attached project "unity-delete-script-master.zip"2. Open "run_test_case.bat" using text editor and se... Read more
Graphics.CopyTexture should force mipmap generation for src if it is RT ...
CopyTexture should force mipmap generation for src if it is RT with (auto)generateMips set to true A RT may not have generated its m... Read more
Crash when creating prefab from itself by using PrefabUtility.CreatePref...
1. Open my attached project2. Select Import -> TexturePacker atlas as Prefabs on AtlasEnv02.json file.Notice that first time game... Read more
[Rendering] z-fighting artifact on Speedtree billboards when using Point...
Steps to repro: 1. Open Unity;2. Create new project;3. Extract attached package;4. In the Project Browser go to Assets -> Scenes;... Read more
Can't edit colliders on a new projects
Reproduction steps:1) Create a new project2) Add an object to the scene (doesn't matter if it is an empty one or not)3) Add any type... Read more
Self-intersecting unwrap produced when generating lightmap UVs
Get self-intersecting UVs on model generating lightmap UVs Scene is here:https://drive.google.com/a/unity3d.com/file/d/0B11iL4IgOgWL... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature