Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b7
Issue ID
840309
Regression
Yes
UnloadSceneAsync in OnDestroy crashes editor when exiting play mode in UnityScene::UnloadSceneObjects
Steps to reproduce:
1. open attached project
2. play scene 'Main'
3. exit play mode
- crash in UnityScene::UnloadSceneObjects
Reproduced: 5.5.0b7, 5.5.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
Add comment