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Temporary texture is not rendered if camera.targetTexture value is not "...
Reproduction steps:1) In attached project, open Test scene;2) Enter play mode;3) Select 'Camera' object which is a child of 'Main Ca... Read more
Error when adding the Text or Image component to a game object
Steps to reproduce : - create a new project- create a cube- add the Image or Text component to it and notice the error Transform has... Read more
Object with OnPointerClick script is ignored if parent is a button
Reproduction Steps:1: Import attached project.2. Open "test" scene.3. Enter Play mode.4. Click the white square.5. Observe console.6... Read more
Graphics.DrawMeshInstanced shadows are not rendered
To reproduce:1. Open attached project.2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows.Actual result:... Read more
Can't drag and drop a sprite from the Project Window to the Scene Window
drag and drop of a sprite in the scene window is not working... it won't create an animation clip either... Read more
OnTriggerEnter/Stay callbacks when no collision is happening
How to reproduce: 1. Open scene Scenes/Voodoo House Trigger.unity2. Play the scene- Note that the console has log messages about OnC... Read more
[iOS] UI elements not added when loading Scene from AssetBundles
[iOS] UI elements not added when loading scene from AssetBundles Steps to reproduce:1. Open attached project2. Open scene Main3. In ... Read more
Lights no longer have correct alpha values in custom shader
How to reproduce:1. Open the attached project "878841ShaderCheck.zip"2. Open lightAlphaShader sceneResult: cube is plain grey Note: ... Read more
Crash in ImageFilters::Blit() when using an error Shader
To reproduce:1. Open attached project;2. Open "TestScene";3. Choose "PlayerMap" in Hierarchy;4. Press "Refresh" button in the Inspec... Read more
When property.name == "m_ParsedForm" is not used in case SerializedPrope...
To reproduce:1. Download attached project and open it;2. Right click the asset called "RightClickMe" and select the context menu opt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow