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[iOS] Locked Orientation App orientation is switched if it is brought to...
Reproduction Steps:1. Open "Camera" project2. Build for iOS3. Check if orientation is locked to Landscape Right only4. In Xcode add ... Read more
In Editor Sign-in - Sign-in message overlaps on top of Services window u...
1. Create any project (in Production or Staging Env.)2. Make sure you're signed in3. Navigate to the Services Window4. Select Collab... Read more
[Oculus|VRFocus] Camera with display (None) does not render to monitor w...
[Oculus] Camera with display (None) does not render to monitor when VR mode is disabled with VR enabled camera in scene 2. How we ca... Read more
GL.End requires material.SetPass error in console when water is behind p...
To reproduce: 1. Open attached project.2. Press play.3. Open scene view.4. Select Water4Advanced game object in hierarchy.5. Go belo... Read more
Scene name is incorrect in exported package if that scene was renamed be...
To reproduce: 1. Create new project.2. Create and save new scene.3. Export the scene into a package.4. Rename the scene in project e... Read more
Having a prefab with a Skinned Mesh Renderer and Cloth component causes ...
How to reproduce:1. Open attached "ClothBug" project and "clothTest" scene2. Enter playmode Expected result: Editor does not crashAc... Read more
Scene view elements become washed out after enabling Linear Color Space ...
Scene View elements become very bright after enabling HDR if the Color Space is set to 'Linear'. Steps to reproduce:1) Open the atta... Read more
Editor attaching state is not reflected in Preferences/External Tools
Reproduction steps:1. Open the attached project (or any project)2. Go to Edit->Preferences->External tools3. Make sure your sc... Read more
Incorrect expiration date in the error message when seat is removed
Steps:1. Assign the Pro seat to a user2. Launch Editor3. Activate editor with received serial key4. Close the editor5. Remove a seat... Read more
Material override tag casing is ignored after being set the first time
Reproduction steps:1. Open the attached project2. Click on Assets/material.mat to view it in the inspector3. Enable the Debug Inspec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow