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World space Canvas rendered to a RenderTexture has improper alpha values
When rendering world space canvas to RenderTexture, alpha value of every pixel in rendered texture is affected by the canvas element... Read more
[Android] UI text is rendered outside chat box view when chat box is closed
UI component named "ChatWindow" contains text elements that are still getting rendered when the "ChatWindow" gets closed.Steps to re... Read more
Depth not rendered to Temporary Render Textrue when MSAA enabled
When we try to render to "temporary render texture" using CommandBuffer and MSAA is enabled, the depth is not preserved. Reproductio... Read more
Deployment error with Tizen 5.5b10
Deployment error with Tizen 5.5b10 1. What happened Just tried to deploy a new project to Tizen on Win8.1 with 5.5b10, got the follo... Read more
Building player from editor script crashes
Steps to reproduce:1. Download and open attached project "case_847292_repro.zip"2. In menu bar, press "Build -> Build" Actual res... Read more
Rigs created from avatars with "Optimize Game Object" selected do not re...
Steps to reproduce:1. Download and open the attached project2. Look at the hierarchy or project windows and see different hierarchy ... Read more
'Translation DoF' setting on Mecanim Humanoids still discards bone trans...
How to reproduce:1. Open the attached project2. There is imported FBX file3. The rig is imported as a humanoid Mecanim avatar4. Expa... Read more
Preview of zero-duration transition in preview window does not match wha...
How to reproduce:1. Open the attached project2. Find "Male_BaseRig_00" model in the Project and reimport it3. Open and play Animatio... Read more
Removed tags don't disappear, they are marked as removed
How to reproduce:1. Create a new project2. Select Main Camera in hierarchy3. Go to Tags -> Add Tag in Inspector4. Create a mew Ta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
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- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal