Search Issue Tracker
"Load Error, Unknown platform 'Lumin'" when selecting a asmdef file crea...
Steps to reproduce:1. Open the attached user's project "fcatre.zip" in 2022.2.x2. Select the "Runtime/FCAudioTools.EditorRuntime.asm... Read more
Highlighter text is misaligned and overlapping when an asset is highlighted
Reproduction steps:1. Open the “HighlightIssue” project2. Open the “Main” scene3. Select the “Test” GameObject4. In the Inspector cl... Read more
"Serialization depth limit 10 exceeded at 'EvolutionNode.icon'. There ma...
How to reproduce:Open the attached project "Project Huesos.zip" Expected results: "Serialization depth limit 10 exceeded at 'Evoluti... Read more
macOS system error sound is played when navigating in UI Builder using a...
How to reproduce:1. Open the user’s attached “My project.zip” project2. Open the “settings 1.uxml” (Assets > UIToolkit > Templ... Read more
Scheduling interrupts user input when using UIToolkit Input Fields
Steps to reproduce:1. Open the attached project “IssueProject“2. Open the “Assets/Test Scene.unity“ Scene3. Enter Play Mode4. Start ... Read more
Build fails to compile when using burst compiling
Steps to reproduce:1. Open the “TestECSVersion” project2. Build And Run Expected result: Builds and runs the projectActual result: B... Read more
Lightmap is unassigned when entering Play Mode, switching Scene and exit...
How to reproduce:1. Open the attached user project “SampleProject.zip”2. Open Scene "Game" (Assets/Scenes)3. Enter Play Mode4. Press... Read more
Light artifacts are visible from the Point light when using Soft or Hard...
Steps to reproduce: Open the attached "LightArtifacts.zip" project Open the "Environment_4" Scene from Assets > Scenes Locate the... Read more
Lighting is not rendered on a BatchRendererGroup mesh when the scale is ...
Reproduction steps: 1. Open the attached project “BRGProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the Hierarchy ... Read more
[Linux] Mouse Input not registered in Player Build when launched with xinit
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build3. Open Ubuntu in console mode (CTRL + ALT + F2)4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor