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Crash on AudioSource::SetCustomRolloffCurve when entering Play Mode with...
How to reproduce:1. Open the user attached “Unity Audio Curve Repro.zip“ project2. Add the “CurveOofMonoTest.cs” script to a GameObj... Read more
Crash on SDKBridge.GetIsCaptureActive() when entering Play Mode
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Observe crash Reproducible with: 2020.3.46f1, 2021.3.20f1Coul... Read more
Configurable Joint behaves differently when using the Player
Reproduction steps:1. Open the “Hatching“ Project2. Open the “Assets/Scenes/Level 6.unity” Scene3. Enter the Play Mode4. In the Game... Read more
Shadows flickering in the Game view when played through Timelines window
How to reproduce:1. Open the project "IN_34362"2. Open the "ContactShadowsTestScene" Scene in the Assets/Scenes/TestScenes3. Open Ga... Read more
Probe volume is not enabled when probe volume settings are enabled
Reproduction steps:1. Open the “scffhdrp” project2. Open the “Assets/Sci-Fi Base/Scenes/Scene_HDRP.unity” Scene3. In the top menu se... Read more
Motion vectors are calculated incorrectly when using TAA
Reproduction steps:1. Open the "terra" project2. Open the “Assets/TerrainDemoScene_HDRP/Scenes/TerrainDemoScene.unity” Scene3. In th... Read more
Rendering Layers are not respected when using Visual Effect Graph
Reproduction steps:1. Open the “Test” Project2. Open the “Assets/Scene/SampleScene.unity” Scene3. In the Hierarchy Window select “VF... Read more
Crash on Component_Get_Custom_PropGameObject when selecting a script file
Reproduction steps:1. Open the attached “CrashRepro” project2. In the Project window, select “Assets/PlayerActions.inputactions”3. I... Read more
Build crashes on "lib_burst_generated" when running the build
How to reproduce:1. Open the project “IN_29808”2. Press File → Build And Run Expected result: build runs successfullyActual result: ... Read more
InvalidOperationException when "Open for editing" is unchecked on a Subs...
Reproduce step:1. Load “Assets/Scenes 1/Main.unity” Scene2. In the Hierarchy Window select the “SimulationSubscen” Subscene3. Unchec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor