Search Issue Tracker
Crash in Scripting::ConnectScriptingWrapperToObject when removing a miss...
Steps to reproduce:1. Open the repro project2. Open scene named "scene"3. Under Main Camera, try to remove a missing script componen... Read more
Crunched texture format causes error with GetPixels
Reproduction steps:1. Open the attached project (Crunched Textures Error.zip);2. Open the Demo.unity scene;3. Make sure that the pic... Read more
Agent does not plan shortest path
How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Navigation window4. Play the scene5. Select the Agent ... Read more
[IL2CPP] Using generic struct as dictionary key does not work with IL2CPP
Steps to reproduce:1) Open the latest attached project.2) Build for iOS or Android with IL2CPP as the Scripting API.3) Deploy on a d... Read more
[CloudBuild] Building iOS and Mac standalone builds with Cloud Build res...
When Cloud Build is used to build Mac standalone or iOS builds, the produced builds have unbaked lighting as opposed to local builds... Read more
Destroy() with particle system object in IEnumerator Start() causes cras...
To reproduce:1. Open attached project2. Open and play 'TestParticle' scene3. Hit 'Play' Expected result: after a few seconds particl... Read more
[Physics] RaycastHit.transform does not match RaycastHit.collider.transf...
Reproduction steps:1. Open the attached project ( 5.5b8_test.zip);2. Open the "m.unity" scene;3. Enter a play mode;4. Observe the re... Read more
Reverse scrolling horizontal scrollbar by mouse/trackpad without Mac
Steps to reproduce:1. Open the attached project (FlipHScrollDemo.zip)2. Switch platform to WebGL3. Build for WebGL4. Open the build ... Read more
Animation resizing causes values to get unreadable "NaN"
Reproduction Steps:1. Open Project2. Open Animation window3. Select "Text" game object in the Hierarchy4. Select "Start" animation5.... Read more
Restoring deleted prefab child with ‘Rect Transform’ in Hierarchy causes...
Reproduction steps:1. Open the attached project "case_855235_small";2. Open the scene "test";3. Open the prefabs in Hierarchy window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor