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Won't Fix
Votes
0
Found in
5.4.3f1
Issue ID
855485
Regression
No
[CloudBuild] Building iOS and Mac standalone builds with Cloud Build results in unbaked lighting
When Cloud Build is used to build Mac standalone or iOS builds, the produced builds have unbaked lighting as opposed to local builds.
Steps to reproduce:
1) Open the attached project.
2) Enable Cloud Build.
3) Build for Mac/iOS.
A cube is visible in the scene. It is lit differently between local and cloud builds - when using Cloud Build, the cube is not lit properly and results in dark color (should be bright red). Switching between Graphics APIs (OpenGL - Metal - OpenGL) seems to fix the issue.
Reproduced on:
5.5.0f3, 5.4.3p2, 5.2.4f1
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