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0
votes
By Design

Function 'AddForceAtPosition' influences Rigidbody.MovePosition and Rigi...

Physics

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Dec 21, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project;2. Open the scene 'TestPhys';3. Ensure 'Impulse' on TestController ('Sphere' gameobj... Read more

0
votes
Fixed

Substances with Standart Shader are not being fully rendered on a mesh

Graphics - General

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Dec 21, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached project "863701-repro.zip" and "TheScene"2. Press play Expected behavior: Substances with Standar... Read more

0
votes
Fixed

[Transparency] Face orientation is not evaluated when baking a one-sided...

Shaders

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Dec 21, 2016

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Version/s: 5.6.0b2

Face orientation is not taken into account when baking a one-sided geometry with a transparent texture. Shadows are always baked ont... Read more

7
votes
Fixed

After resize Canvas Preview window, Canvas disappears in Scene window

Editor - Other

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Dec 21, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Create the new project;2. Create Canvas and Button gameobjects;3. Select the Button with the Rect transform to... Read more

0
votes
Won't Fix

[Android] Render artefacts on objects that don't receive shadows using A...

Android

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Dec 21, 2016

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Version/s: 5.5.0f3

How to reproduce:1. Open user provided project2. Build for Adreno 530 device3. Play the built app (You can die in game, the camera k... Read more

0
votes
Not Reproducible

Project with particle system crashes on certain Android devices (Fatal s...

Android

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Dec 21, 2016

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Version/s: 5.5.0f3

Reproduction steps:1) Open user's attached project2) Build and run on the Android device-- Notice that application crashes when run1... Read more

0
votes
Fixed

Multiple VideoPlayers freeze when playing multiple videos

Video

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Dec 21, 2016

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Version/s: 5.6.0b2

Steps to reproduce:1. Open attached project "863645.zip"2. Download video pack (contains 3x1080p and 3x4k videos, link in the edit)3... Read more

0
votes
Fixed

When graphics jobs are enabled ambient calculation seems to be ignored

Graphics - General

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Dec 21, 2016

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Version/s: 5.5.0p2

When graphics jobs are enabled ambient calculation seems to be ignored. To reproduce: 1. Open project.2. Enable Graphics jobs in Pla... Read more

0
votes
Fixed

Camera.Render() GC allocates 65 bytes per-frame

Camera

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Dec 21, 2016

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Version/s: 5.6.0b2

Steps to reproduce:1. Create a new project2. Open the profiler3. Enter Play mode Result: Camera.Render() GC alloc's 65 bytes per-fra... Read more

0
votes
Fixed

Loading bar not shown on startup

WebGL

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Dec 21, 2016

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Version/s: 5.6.0b2

-e: see title, is flipped in the build-regression in 5.6.0 -repro:--build empty project for webgl--run it--NOTICE that no progress b... Read more

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