Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b2
Issue ID
863624
Regression
Yes
Camera.Render() GC allocates 65 bytes per-frame
Steps to reproduce:
1. Create a new project
2. Open the profiler
3. Enter Play mode
Result: Camera.Render() GC alloc's 65 bytes per-frame
Reproduced on: 5.6.0b1, 5.6.0b2, 5.6.0b4
Not reproduced on 5.5.0p4, 5.6.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is shown when launching a freshly created project
- Editor Windows dragging behavior is erratic/glitchy when a specific multi-display setup is used and the Editor window is not on the main display
- Meta Quest missing an icon in Build Profiles window in U6.0
- Foldout arrow indent is misaligned in the Inspector when used for Arrays or Lists
- Material import pipeline strips properties when it is added with a script
Add comment