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Beep sound is present when Alt hotkeys are used
Beep sound is present if Alt hotkeys are used and not included in the menu bar. To reproduce: 1. For example: Press Alt+(period) or ... Read more
Corrupted file error when loading a Particle System from an AssetBundle
Reproduction steps:1. Open the attached project2. Open the "main" scene3. Enter Play mode Expected result: a particle system is load... Read more
[Android] [Particles] Particles with receiving and casting shadows enabl...
How to reproduce:1. Open attached project2. Build for Android3. See particles moving on screen4. Touch and hold down on the screen, ... Read more
[UI]Disabling a nested canvas inside another nested canvas moves the Ima...
Steps to reproduce:1. Download and open the attached project2. Disable the "Nested1" gameobject3. Enable the "Nested1" gameobject Ex... Read more
UI on Android device has very poor performance compared to previous vers...
Reproduction steps:1) Open user's attached project2) Build and run on any android device-- Notice that screen updates at 24-25 fps (... Read more
Transform component being destroyed on application quit when its GameObj...
Steps to reproduce:1. Open the project2. Enter play mode3. Wait for a couple of seconds and exit play mode4. Notice the console's fi... Read more
Physics.CheckBox returns true instead of false when Rigidbody.interpolat...
To reproduce: 1.Download and open attached project2.Open "test" scene3.Press Play4.While in game Mode increase velocity variable of ... Read more
Regression: since 5.6.0a6 and in 5.6.0b3 the Sprite rendering order is c...
The problem is with 2DPlatformer package from AssetStore (https://www.assetstore.unity3d.com/en/#!/content/11228) Regression from 5.... Read more
Impossible to deselect an object from Hierarchy by using the shortcuts
Reproduction steps:1. Create a project or open any project2. Select an object in Hierarchy dialog3. Try to deselect the object by cl... Read more
Unity crashes when entering paused play mode with VR enabled
Reproduction steps:1. Open the attached project2. Make sure that Single Pass and VR is enabled in Player Settings3. Click on Pause4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS