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0
votes
Fixed

AddComponent<AudioSource> fails on iOS device (IL2CPP

iOS

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Dec 26, 2016

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Version/s: 5.5.0p2

To reproduce:1. Open attached project2. Build and run on iOS3. Notice the error "AddComponent asking for "AudioSource" which is not ... Read more

0
votes
Fixed

[Regression] Default terrain's material is more specular in 5.6 than in ...

Terrain

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Dec 26, 2016

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Version/s: 5.6.0b3

Prerequisites:You'll need Unity 5.5 and 5.6. Steps to repro: 1. Create new project in Unity 5.5.;2. Export attached package;3. Open ... Read more

0
votes
Not Reproducible

Crashing animation windown when using the timeline

Animation

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Dec 26, 2016

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Version/s: 5.6.0b1

Not repro (fixed by another bug)Verified in...Version 5.6.0b5 (bc8585c89061)Thu, 19 Jan 2017 13:24:16 GMTBranch: trunk Read more

0
votes
Fixed

[Networking]Unable to connect to another server without manually calling...

Networking

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Dec 26, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Download and open the attached project2. Build "ClientExample" scene for standalone3. Open scene "ServerExampl... Read more

0
votes
By Design

Crash on opening project in 5.6.0b3

Editor - Other

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Dec 26, 2016

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Version/s: 5.6.0b3

Unity crashes on project attached.No clear steps to reproduce. Unity was inactive for a while and crashed on opening of pre-existed ... Read more

0
votes
Fixed

Reverting model back to a prefab and then undoing these changes creates ...

Scene Management

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Dec 25, 2016

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Version/s: 5.5.0f3

To reproduce:1.Download and open attached project2.Open "SimpleVoхelPack" folder3.Go to scenes folder and open "Forest" Scene4.Sele... Read more

0
votes
Fixed

Physics.ComputePenetration returns false against MeshColliders despite a...

Physics

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Dec 24, 2016

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Version/s: 5.6.0b1

Reproduction steps:1. Open the attached project2. Enter Play mode3. Notice how the Yellow capsule in the middle was dyed red due to ... Read more

2
votes
Fixed

Particles Align To Direction doesn't align particles properly when Rende...

Shuriken

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Dec 24, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Download 864493-repro.zip and open "new" scene2. Simulate particles.3. Notes particle emission differences bet... Read more

11
votes
Fixed

[DrawMeshInstanceIndirect] Wrong computeBuffer being passsed to consecut...

Graphics - General

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Dec 24, 2016

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Version/s: 5.6.0b1

Steps to reproduce:1. Open the attached project (CharacterInstancing (u5.6.0b1).zip)2. Open the Assets/AnimationMatrixGpu/AniMatrix_... Read more

0
votes
Duplicate

MSAA Realtime Shadows produce lighting with shadows partially missing or...

Shadows/Lights

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Dec 24, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Create a new project2. Import "The Lab Renderer" asset3. Open scene "directional"4. Enter Play mode Reproduced... Read more

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