Search Issue Tracker
Fixed in 5.5.1
Votes
0
Found in
5.5.0p2
Issue ID
864992
Regression
No
AddComponent<AudioSource> fails on iOS device (IL2CPP
To reproduce:
1. Open attached project
2. Build and run on iOS
3. Notice the error "AddComponent asking for "AudioSource" which is not a Unity engine type." in the log in XCode
Reproduced on: 5.3.0f4, 5.5.0p1, 5.6.0b3
Rerpoduced on: iPad Mini 2 iOS 10.1.1,
iPhone 6 iOS 9.0.2
Not reproduced on android
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment