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Crash when more than 64 contacts are generated by convex mesh vs mesh ro...
Reproduction steps:1. Open the attached project "Mayro Krat.zip";2. Open the RainbowRoad.unity scene;3. Enter the Play mode;4. Press... Read more
Bad syntax in GrammarRecognizer causes GrammarRecognizer to fail on all ...
To reproduce:1) Open attached project and scene in it2) Press Play in editor to run the simple application.3) With a microphone plug... Read more
Test Runner gets stuck on Running Tests dialog when test is run just aft...
To reproduce: 1. Open attached project.2. Open script: Editor->StoreRestoreSceneSetup.cs3. There is test, RUN_ME_AS_FAST_AS_POSSI... Read more
public variable doesn't update value after adding [Range()]
Steps to reproduce:1. Open attached project "871421.zip"2. Open "test" scene3. Select "Cube" gameObject in the Hierarchy and look at... Read more
Animation default values are shared and not instanced when using the sam...
Reproduction steps:1. Open the attached project "Animation Defaults.zip";2. Open the "main.unity" scene;3. Select Canvas->Image 2... Read more
[Mono Runtime Upgrade] Android il2cpp build fails
1. What happened[Mono Runtime Upgrade] Android il2cpp build fails for A$ package 'Attack Zombie Mobile TPS’ https://www.assetstore.u... Read more
A specific shader becomes gray instead of transparent in built scene view
To reproduce:1. Open repro project2. Open 'TestScene'3. Build scene Expected: build scene and scene in editor should look identicalA... Read more
Editor mode test runner is stuck on Running tests dialog and invalid sce...
To reproduce: 1. Open attached project.2. Run editor test: GetRootGameObjects_AfterSceneMerge_DestinationHaveBothSceneRoots with dou... Read more
Help menu item has two additional empty page breaks at the end of popup ...
Steps to reproduce: 1. Open any project or create new one.2 .Execute menu item: Help Expected: No empty menu page breaks Reproducibl... Read more
Audio of video clip not played back (need to implement Fake Direct Mode)
-e: see title, clip plays audio in external player -repro:--open attached project--run video clip from assets in external player and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS