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Prefab preview icon in project tab does not refresh after doing changes ...
How to reproduce:1. Open the attached "ReproProject", open the "Repro" scene2. Drag material onto "Cube" GameObject3. Notice that in... Read more
Polyworld component errors when creating poly terrain with daydream
To reproduce:1. Import PolyWorld: Woodland Low Poly Toolkit package (https://www.assetstore.unity3d.com/en/#!/content/18572)2. Open ... Read more
WebGL app fails to build using WebAssembly option, in development build ...
Reproduction Steps:1- Download and open the reproduction project.2- From the menubar, click on Portfolio > Build Viewer (Developm... Read more
[Google][Android] [Daydream] Application freezes when restarting current...
Steps to reproduce:1) Download attached project ' Unity test reset error.zip' and open in Unity2) Check if Development Build is disa... Read more
Shader relative include paths do not work
To reproducible: 1. Open the project2. Right-click on C/NewSurfaceShader and select Reimport Actual: Error in console appears: "Shad... Read more
Shaders break on iOS Metal by using fixed4
To reproduce:1. Open attached project2. Build to device3. Notice that the shaders don't compile (all the textures are pink)Note: If ... Read more
[iOS] Crash on "splashtest`::UpdateAllSkinnedMeshes() [inlined] capacity...
Reproduction steps: 1. Open the attached "Stripped" project.2. Build and run it for iOS.3. Application crashes: thread #1: tid = 0x5... Read more
Extra lines in the bottom of Main Menu->Help dropdown
Regression - happens only in 5.6.0b5 (not happens in 5.6.0b4)Reproduces on both Windows and Mac How we can reproduce it1 Create and ... Read more
[Android] Minimum API Level is set to 10 in AndroidManifest, although Mi...
Reproduction steps:1. Open the attached project "smallerProject.zip";2. Build the project on Android platform;3. Check "Minimum API ... Read more
[Camera] Objects culled within the camera's view gizmo when using custom...
Reproduction steps:1. Open the attached project2. Enter Play mode Notice how the red spheres pop in and out as the camera moves Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS