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[Plugin Importer] iOS compatibility setting reverts after Editor restart
Reproduction steps:1. Open the attached project.2. Select "HsLocalization.bundle" in the Project View.3. Make sure iOS checkbox is u... Read more
[Editor] Editor crashes in TextureForClass on GetCachedAssetDatabaseIcon
Step to repro:1. Try to open attached project2. Get editor crash on project opening IMPORTANT:1. Simimlar to the case 8584692. IT IS... Read more
Applying changes to prefab, which occur while animating, gets applied du...
How to reproduce:1. Open the attached project2. Open and play Test scene3. Click on Die button (lizard will play Die animation)4. Se... Read more
[UI] Add tooltips for long tree prototype names in tree palette
Tree prototype names are cut in tree palette. Differences at the end of the names are not visible. It makes sense to add a tooltip t... Read more
[UI][TerrainInspector] Terrain texture selection outline is subtle
Steps to repro: 1. Open attached project and 'test' scene;2. Select Terrain gameobject in the Hierarchy;3. Go to 'Paint Texture' tab... Read more
[WebGL] [Chrome] Audio not played on left channel
To reproduce:1) Open attached project and scene2) Play it in editor - notice it plays on both channels3) Build and run for WebGL4) T... Read more
BC7 texture compression fails on sprite atlas (Alpha issues).
To reproduce: 1. Open the test scene. Note: Sprites from atlas are represented as expected. 2. Enter play mode. Note: Sprites get di... Read more
Flipped sprites rotate around Y axis while the Transform is only rotatin...
When a sprite, rendered on an object, that is rotating around Z axis, is flipped (either on X or Y axis), the sprite starts rotating... Read more
[OSX] NullReferenceException when canceling File browser after selecting...
How to reproduce:1. Create a new project2. Go to Unity>Preferences>External Tools3. Browse for SDK, JDK or NDK4. Pick uncorrec... Read more
Hidden folders cause errors with Visible Meta Files
How to reproduce: 1. Create a new project2. Make sure Visible Meta Files are enabled3. Create a new folder "ABC" in Assets folder4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor