Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0p4
Issue ID
874166
Regression
No
BC7 texture compression fails on sprite atlas (Alpha issues).
To reproduce:
1. Open the test scene.
Note: Sprites from atlas are represented as expected.
2. Enter play mode.
Note: Sprites get distorted.
You can see from the start that Atlas in Sprite Packer is not compressed correctly when using BC7 texture compression.
Reproduces with: 5.5.0p4; 5.5.1f1; 5.6.0b6; (Older versions don't have BC7 option).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
This is a duplicate of issue #858502