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0
votes
Duplicate

Changes applied to prefabs during runtime are saved, InvalidOperationExc...

Asset and Scene Management

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Jan 27, 2017

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Version/s: 5.6.0b5

1. Download and open the attached project2. Open the scene "BugScene"2. Enter Play mode3. Change any properties of the cube in the s... Read more

0
votes
Fixed

Editing a GameObject with a Cloth component with mesh assigned as a prim...

Physics

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Jan 27, 2017

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Version/s: 5.6.0b6

Editing a GameObject (such as moving it) when it has a Cloth component and the mesh of the Skinned mesh renderer is assigned as a pr... Read more

0
votes
Duplicate

Cloth with unassigned renderer mesh crashes editor

Physics

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Jan 27, 2017

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Version/s: 5.6.0b6

A cloth component with no mesh assigned in the skinned mesh renderer component causes editor crash in "Unity::Cloth::CreateRecreateI... Read more

1
votes
Won't Fix

Camera always clears framebuffer on WebGL

WebGL

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Jan 27, 2017

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Version/s: 5.5.0p1

Reproduction Steps:1- Download the project and open "test" scene.2- Make sure main camera's Clear Flags option is set to "Don't Clea... Read more

1
votes
Fixed

Bake Visibility job failure

Global Illumination

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Jan 27, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open "E1M1-Tutorial10" scene;3. Bake lights. Expected result: Editor doesn't freeze when ba... Read more

0
votes
By Design

[Shuriken] Distance between each trail of particle system is unstable

Shuriken

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Jan 27, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more

0
votes
Fixed

Values of DateTime.Now.TimeOfDay.TotalMilliseconds and DateTime.Now.Tick...

Input

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Jan 27, 2017

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Version/s: 5.5.0f3

Reproduction Steps:1. Open attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe changing values. Expected result: All... Read more

1
votes
Fixed

[WSA] Switching language when player is running doesn't update alphabet

Windows Store Apps

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Jan 27, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Add a language with different alphabet (for example Russian)2. Open attached project3. Build "New Scene" for W... Read more

0
votes
By Design

SceneManager.SetActiveScene() does not set active scene when called in A...

Asset and Scene Management

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Jan 27, 2017

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Version/s: 5.4.3f1

To reproduce: 1.Download and open attached project.2.Open scene "Scene".3.Open NewBehaviourScript.cs and uncomment the call to Test(... Read more

14
votes
Fixed

[IL2CPP] "Use of undeclared identifier" error - generated code for manag...

IL2CPP

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Jan 26, 2017

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Version/s: 5.4.3p2

Reproduction steps: 1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run it for iOS.- Xcode... Read more

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