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[ProBuilder] ProBuilder Debug Window shows the increase of Line Length a...
To reproduce:1. Open any project with ProBuilder2. Open ProBuilder Debug Window (Tools>Probuidler>Debug> ProBuilder Debug W... Read more
Crash when logging it to Collaborate
I created the STW 2018.2 project on the Release QA FTP org yesterday. I opened the project and worked with Unity HUB yesterday.The n... Read more
[ProBuilder] Vertex Color Editor cursor gizmo freezes when cursor is hov...
To reproduce:1. Open any project along with ProBuilder2. Have ProBuilder shape in scene3. Open ProBuilder's Vertex Color Editor (Too... Read more
Adding MeshCollider Meshes without CookingOptions.CookForFasterSimulatio...
To reproduce:1. Open project2. Open and play 'PhysicsMeshCrash' scene Expected vs actual: editor should not crash Reproduced: 2017.3... Read more
[2018.x] Misleading 'Nothing to import' message when trying to import pa...
To reproduce:1. Create a new project2. Enter play mode3. Try to import any package from A$ Expected: 'Failed to import package with ... Read more
[ProBuilder] Invalid worldAABB error when hovering over ProBuilder objec...
To reproduce:1. Open any project along with ProBuilder2. Create a ProBuilder shape in the scene3. Open ProBuilder's Vertex Color Edi... Read more
Editor crashes when adding scripted water asset to scene with terrain in...
How to reproduce:1. Download and open attached "case_1042803-Repro" project2. Load "level01" scene3. Add "WaterProDaytime" asset to ... Read more
[UI] No shadowmask and Directional Lightmap preview in Baked Lightmaps tab
Steps for reproduction:1) In a new scene, create a lightmap static object2) Ensure you've a mixed light in Shadowmask mode3) Generat... Read more
[IL2CPP] Build fails with 'System.String CthData.Range::StringFormInt(Sy...
Reproduction steps:1. Open the attached project.2. Go to "Build Settings > iOS > Player Settings > Other Settings > Conf... Read more
[WebGL] Web Assembly build fails with error when Exceptions are enabled
Steps to reproduce:1. Open user-submitted project "ProjectQuestIon.zip"2. Build for WebGL (make sure Linker Target is WebAssembly an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS