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Errors in Player.log with MeshCollider when Convex and Inflate Mesh are ...
Errors appear in the Player.log file: `ConvexHullBuilder: convex hull has more than 255 polygons!`, `Gu::ConvexMesh::loadConvexHull:... Read more
Wrong tooltips, cursor rect and dropdowns placement when using GUIUtilit...
To reproduce:1. Open project2. In menu select 'Test' -> 'Window' Expected: 'Hand' appears only when mouse cursor is on the button... Read more
Dynamic object is getting Culled
To reproduce:1. Open attached project;2. Open "Test" scene;3. Enter Play mode;4. Move the Camera forward to the Cube ("Cube"). Expec... Read more
ASTC compressed textures larger than 4096 inside Editor are rendered pur...
Reproduction steps:1) Open user's attached project2) Select 'astcTest' asset3) Make sure that (in import settings):-- Format (in And... Read more
[Xcode] Unity4XC.xcplugin symlink file causes xcodebuild to throw "Requi...
Reproduction Steps:1. Create new project2. Build to iOS3. Run terminal4. Navigate terminal to Xcode project location (cd <path)5.... Read more
Clearing the console after API Updater fails due to recursion clears the...
How to reproduce: 1. Open new project2. Import this package from the Asset Store: https://www.assetstore.unity3d.com/en/#!/content/4... Read more
Recursion is detected when when the API Updater updates this A$ package
How to reproduce: 1. Open new project2. Import this package from the Asset Store: https://www.assetstore.unity3d.com/en/#!/content/4... Read more
Position becomes NaN when "None (motion)" to "None (motion)" transition ...
To reproduce:1. Open attached project.2. Select "Ethan" or "Cube" in hierarchy.3. Open and Play "Test" scene. Expected result: Anima... Read more
[Android] Application crashes with signal 6 (SIGABRT), code -6 (SI_TKILL...
Steps to reproduce: 1) Download attached project 'Space Glass.zip'2) Build and Run 'Game' scene on a device3) After custom splash im... Read more
ControllerColliderHit.moveLength() returns CharacterController.Move() pa...
Reproduction steps:1.Open project attached (ReproduceBug.zip).2.Open scene "Scene01".3.Press play.4.Press "Arrow up" to move. Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS